WARDOGS Artillery Calculator
WARDOGS Artillery Calculator is a free, open-source community tool for calculating distance, azimuth and MIL from manually placed artillery and target positions. Players looking for a quick WARDOGS arty calc can use the same interface for Mortar and SPH-2 while keeping the firing solution on the tactical map.
WARDOGS Mortar Calculator
Choose Mortar, place the mortar and target on the map, and the calculator returns distance, azimuth and the firing-table MIL value. Range status helps show whether the selected target is inside the supported mortar range.
WARDOGS SPH-2 Calculator
Choose SPH-2 to calculate distance, azimuth and the available LOW/HIGH firing-table solutions. On maps with Terrain3D data, the app can show elevation context and the height difference (ΔZ) between the artillery and target. Automatic terrain and vehicle-tilt MIL correction is not enabled, so the firing tables remain authoritative.
Bakurani Interactive Map
The Bakurani interactive map is calibrated to WARDOGS coordinates so artillery positions, targets, saved targets, the ruler, drawings and tactical markers share the same map space. Terrain3D elevation context is available where supported, while normal firing tables remain authoritative for MIL.
Ozeti Interactive Map
The Ozeti interactive map uses calibrated WARDOGS coordinates and the corrected playable-area alignment for artillery and tactical planning. Artillery positions, targets, saved targets, the ruler, drawings and markers all use the same coordinate space. Terrain3D elevation and height-difference context is available on supported Ozeti terrain, but it does not automatically modify the firing-table MIL solution.
How to use
Select Bakurani, Ozeti or a custom map, choose Mortar or SPH-2, place the artillery position and target, then read distance, azimuth and MIL. Save useful targets or use the ruler, drawing tools and markers when planning with a squad.
WARDOGS Artillery Calculator FAQ
Is this also a WARDOGS mortar calculator?
Yes. Select Mortar, place the mortar and target positions, and the calculator provides distance, azimuth, range status and the firing-table MIL value.
Does WARDOGS Artillery Calculator support SPH-2?
Yes. SPH-2 support includes distance, azimuth and the available LOW/HIGH firing-table solutions.
Which WARDOGS maps are available?
The calculator includes interactive maps for Bakurani and Ozeti, plus a custom-map mode. Both maps use calibrated game-coordinate mapping, and Terrain3D elevation context is available where the supported terrain data covers the selected positions.
Does Terrain3D automatically correct SPH-2 MIL for terrain or vehicle tilt?
No. Terrain3D currently provides elevation and height-difference context where available. Existing firing tables remain authoritative; automatic terrain and vehicle-tilt MIL correction is disabled.
WARDOGS 炮兵计算器
WARDOGS 炮兵计算器是一款免费、开源的社区工具,可根据手动设置的炮位与目标位置计算距离、方位角和 MIL。迫击炮与 SPH-2 共用同一套战术地图工作区,便于在游戏过程中快速切换目标并查看射击解算。
WARDOGS 迫击炮计算器
选择 Mortar,在地图上设置迫击炮与目标位置,计算器会给出距离、方位角以及射表 MIL。射程状态会提示目标是否位于当前迫击炮支持的射程范围内。
WARDOGS SPH-2 计算器
选择 SPH-2 后,可计算距离、方位角以及可用的 LOW / HIGH 射表解算。在支持 Terrain3D 的地图上,还可查看炮位与目标的高程和高度差(ΔZ)。目前不会根据地形或车体倾斜自动修改 MIL,因此现有射表仍是 MIL 的权威来源。
Bakurani 互动地图
Bakurani 互动地图已校准到 WARDOGS 游戏坐标。炮位、目标、保存的目标、测距尺、绘图和战术标记都使用同一坐标空间;在数据覆盖范围内还可显示 Terrain3D 高程信息。
Ozeti 互动地图
Ozeti 互动地图使用校准后的 WARDOGS 坐标和修正后的可玩区域对齐,可用于炮兵解算与战术规划。支持范围内可显示 Terrain3D 高程与高度差信息,但不会自动修改射表 MIL。
使用方法
选择 Bakurani、Ozeti 或自定义地图,再选择 Mortar 或 SPH-2,设置炮位和目标,即可读取距离、方位角与 MIL。还可以保存常用目标,或使用测距尺、绘图和标记工具进行小队战术规划。
WARDOGS 炮兵计算器常见问题
它也能作为 WARDOGS 迫击炮计算器吗?
可以。选择 Mortar,设置迫击炮与目标位置后,计算器会提供距离、方位角、射程状态和射表 MIL。
WARDOGS 炮兵计算器支持 SPH-2 吗?
支持。SPH-2 解算包括距离、方位角以及可用的 LOW / HIGH 射表方案。
支持哪些 WARDOGS 地图?
目前包含 Bakurani 和 Ozeti 互动地图,并提供自定义地图模式。两张官方地图均使用校准后的游戏坐标;在 Terrain3D 数据覆盖范围内还可显示高程信息。
Terrain3D 会自动修正地形或车体倾斜造成的 SPH-2 MIL 吗?
不会。Terrain3D 目前仅提供高程和高度差(ΔZ)信息。现有射表仍是 MIL 的权威来源,地形与车体倾斜自动 MIL 修正仍处于禁用状态。